Below you will find pages that utilize the taxonomy term “Backend”
Practical Networked Applications in Rust, Part 2: Networked Key-Value Store
Welcome to the second installation in my series on taking the Practical Networked Applications in Rust course, kindly provided by the PingCAP company, where you develop a networked and multithreaded/asynchronous key-value store in the amazing Rust language. You may see my previous post in this series here.
In the previous, and initial, post I implemented the course module of making the fundamental key-value store functionality, based around the Bitcask algorithm, which would only allow for local usage on your own computer. In the second module of my course work, I add networking functionality, dividing the application into a client/server architecture so that clients can connect to servers across the network.
Practical Networked Applications in Rust, Part 1: Non-Networked Key-Value Store
The PingCAP company, makers of the TiDB NewSQL database and the TiKV key-value store, have kindly made publicly available, as well as open-sourced, a set of training courses that they call the "PingCAP Talent Plan". These courses train programmers in writing distributed systems in the Go and Rust languages. They are originally intended by PingCAP to train students, new employees and new contributors to TiDB and TiKV and focus as such on subjects relevant to those projects, but are still appropriate to anyone with an interest in learning to make distributed systems in Go and/or Rust.